home *** CD-ROM | disk | FTP | other *** search
-
- #import <appkit/appkit.h>
-
- #import "RIBCommand.h"
-
- @interface RIBMakeCubeFaceEnvironment:RIBCommand
- {
- char *pX, *nX, *pY, *nY, *pZ, *nZ, *textureName, *filterFuncName;
- RtFloatFunc filterFunc;
- RtFloat sWidth, tWidth;
- RtFloat fov;
- BOOL autoGenerate; // do we generate the map automatically?
- BOOL onlyGenerateForFirstFrameWhenShooting; // do we generate it once and leave it at that?
- RtFloat epsilonForAutoGenerate; // if we are generating it more than once, how much time
- // between frames must pass before we generate the next one?
- NXRect myRect; // what is the width and height of the sub images we generate?
- BOOL autoScale; // do I autoscale the sub images by the camera rendering me?
- float autoScalePercentage; // if so, how much do I scale the images by?
- id tmpCamera;
- }
-
-
- @end
-